./services/scene/copyscenecore.lua:200: in function 'scene.copyscenecore.set_param'
(...tail calls...)
./services/scripts/obj/shengsi/shengsileitai.lua:672: in function 'scripts.obj.shengsi.shengsileitai.SetBossBattleFlag'
[C]: in global 'xpcall'
./lualib/scriptenginer.lua:143: in function 'scriptenginer.call'
(...tail calls...)
./services/scripts/obj/shengsi/luzhishen.lua:98: in function 'scripts.obj.shengsi.luzhishen.OnDie'
[C]: in global 'xpcall'
./lualib/scriptenginer.lua:143: in method 'call'
./services/scene/ai/character.lua:119: in method 'call_ai_script'
./services/scene/ai/character.lua:179: in method 'on_die'
./services/scene/obj/character/damage_heal.lua:1102: in field 'on_die'
./services/scene/obj/monster.lua:287: in method 'on_die'
./services/scene/obj/character/damage_heal.lua:721: in field 'on_damages'
./services/scene/obj/monster.lua:711: in method 'on_damages'
./services/scene/skill/impact_logic/std_impact_003.lua:223: in method 'on_active'
./services/scene/obj/character/impact_lifecycle.lua:365: in method 'on_impact_activated'
./services/scene/obj/character/impact_lifecycle.lua:306: in method 'register_impact'
./lualib/eventenginer.lua:226: in function 'eventenginer.real_register_impact_event'
[C]: in global 'pcall'
./lualib/eventenginer.lua:242: in upvalue 'f'
./framework/lualib/skynet.lua:402: in function <./framework/lualib/skynet.lua:374>
原因:
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