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| CEngineInterface
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| virtual | ~CEngineInterface |
| void | Initial |
| void | Release |
| void | Tick |
| void | RenderFrame |
| void | RenderLodingFrame |
| void | OnPaint |
| void | OnSizeChange |
| virtual HWND | GetWindow |
| virtual BOOL | PrintScreen |
| Fairy::System * | GetFairySystem |
| fVector3 | GetSacle |
| void | CheckObjectTransparent |
| virtual BOOL | Axis_Trans |
| virtual BOOL | Axis_CheckValid |
| void | Camera_SetCurrent |
| void | Camera_SetOffset |
| void | Camera_SetLookAt |
| void | Camera_SetZoom |
| virtual FLOAT | Camera_GetZoom |
| void | Camera_Direction |
| void | Camera_AddDirection |
| virtual FLOAT | Camera_GetDirection |
| void | Camera_GetWindowToViewportRay |
| void | Camera_VibrateOneTime |
| void | Camera_SetEyePos |
| void | Camera_SetLookAtPos |
| void | PushDebugString |
| void | SetDebugString |
| void | SetHitObjText |
| void | Scene_PreLoad |
| void | Scene_Load |
| void | Scene_UnLoad |
| void | Scene_SetPostFilter |
| void | Scene_SetPostFilter_Death |
| void | Scene_SetLightmapQuality |
| void | Scene_SetEnviromentInfo |
| void | Scene_Enable32BitTextures |
| void | Scene_SetTextureFiltering |
| void | Scene_SetAnimationQuality |
| void | Scene_SetPostFilterEnabled |
| void | Scene_SetShadowTechnique |
| void | Scene_ShowGridSwitch |
| void | SetShowObjectByType |
| void | Debug_AddParticle |
| void | Debug_SetFakeCamera |
| void | Debug_ToggleShowDebugPanel |
| void | Debug_ToggleShowBoundingBox |
| virtual tEntityNode* | New_EntityObject |
| void | Destroy_EntityObject |
| virtual tEntityNode* | Find_HitFairyObject |
| void | FakeObj_Create |
| void | FakeObj_Destroy |
| void | FakeObj_Show |
| virtual bool | FakeObj_SetAttach |
初始化