找回密码
 register

QQ登录

只需一步,快速开始

查看: 109|回复: 0

[游戏教程] 天龙八部常规函数(服务端)

[复制链接]

[游戏教程] 天龙八部常规函数(服务端)

[复制链接]
  • 打卡等级:热心大叔
  • 打卡总天数:94
  • 打卡月天数:17
  • 打卡总奖励:94
  • 最近打卡:2025-01-18 01:28:20
Waylee

主题

0

回帖

1万

积分

仙帝

积分
12100
Waylee 2022-10-4 07:24 | 显示全部楼层 |阅读模式

马上注册,查看网站隐藏内容!!

您需要 登录 才可以下载或查看,没有账号?register

×

使用 CTRL+F 快速搜索相关函数

int LuaFnTbl::LuaFnGetLowWord(lua_State*)
int LuaFnTbl::LuaFnGetHighWord(lua_State*)
int LuaFnTbl::LuaFnSetLowWord(lua_State*)
int LuaFnTbl::LuaFnSetHighWord(lua_State*)
int LuaFnTbl::LuaFnBeginEvent(lua_State*)
int LuaFnTbl::LuaFnAddText(lua_State*)
int LuaFnTbl::LuaFnAddNumber(lua_State*)
int LuaFnTbl::LuaFnAddNumText(lua_State*)
int LuaFnTbl::LuaFnAddMoneyBonus(lua_State*)
int LuaFnTbl::LuaFnAddItemBonus(lua_State*)
int LuaFnTbl::LuaFnAddItemDemand(lua_State*)
int LuaFnTbl::LuaFnAddRandItemBonus(lua_State*)
int LuaFnTbl::LuaFnAddRadioItemBonus(lua_State*)
int LuaFnTbl::LuaFnDispatchEventList(lua_State*)
int LuaFnTbl::LuaFnDispatchRegieEventList(lua_State*)
int LuaFnTbl::LuaFnDispatchMissionInfo(lua_State*)
int LuaFnTbl::LuaFnDispatchMissionDemandInfo(lua_State*)
int LuaFnTbl::LuaFnDispatchMissionContinueInfo(lua_State*)
int LuaFnTbl::LuaFnDispatchMissionTips(lua_State*)
int LuaFnTbl::LuaFnDispatchMissionResult(lua_State*)
int LuaFnTbl::LuaFnMissionCom(lua_State*)
int LuaFnTbl::LuaFnGetMission(lua_State*)
int LuaFnTbl::LuaFnGetMissionIndexByID(lua_State*)
int LuaFnTbl::LuaFnGetScriptIDByMissionID(lua_State*)
int LuaFnTbl::LuaFnGetMissionParam(lua_State*)
int LuaFnTbl::LuaFnSetMissionByIndex(lua_State*)
int LuaFnTbl::LuaFnSetMissionParamByIndexEx(lua_State*)
int LuaFnTbl::LuaFnGetMissionParamEx(lua_State*)
int LuaFnTbl::LuaFnGetMissionCount(lua_State*)
int LuaFnTbl::LuaFnIsMissionFull(lua_State*)
int LuaFnTbl::LuaFnAddMission(lua_State*)
int LuaFnTbl::LuaFnAddMissionEx(lua_State*)
int LuaFnTbl::LuaFnSetMissionEvent(lua_State*)
int LuaFnTbl::LuaFnResetMissionEvent(lua_State*)
int LuaFnTbl::LuaFnStartMissionTimer(lua_State*)
int LuaFnTbl::LuaFnStopMissionTimer(lua_State*)
int LuaFnTbl::LuaFnDelMission(lua_State*)
int LuaFnTbl::LuaFnDelAllMission(lua_State*)
int LuaFnTbl::LuaFnIsMissionHaveDone(lua_State*)
int LuaFnTbl::LuaFnIsHaveMission(lua_State*)
int LuaFnTbl::LuaFnBeginAddItem(lua_State*)
int LuaFnTbl::LuaFnAddItem(lua_State*)
int LuaFnTbl::LuaFnAddItemWithQuality(lua_State*)
int LuaFnTbl::LuaFnEndAddItem(lua_State*)
int LuaFnTbl::LuaFnEndAddItemIgnoreFatigueState(lua_State*)
int LuaFnTbl::LuaFnGetItemTransfer(lua_State*)
int LuaFnTbl::LuaFnAddItemListToHuman(lua_State*)
int LuaFnTbl::LuaFnAddItemListToHumanIgnoreFatigueState(lua_State*)
int LuaFnTbl::LuaFnGetMissionData(lua_State*)
int LuaFnTbl::LuaFnSetMissionData(lua_State*)
int LuaFnTbl::LuaFnAddMonsterDropItem(lua_State*)
int LuaFnTbl::LuaFnGetMonsterOwnerCount(lua_State*)
int LuaFnTbl::LuaFnGetMonsterOwnerID(lua_State*)
int LuaFnTbl::LuaFnBeginUICommand(lua_State*)
int LuaFnTbl::LuaFnEndUICommand(lua_State*)
int LuaFnTbl::LuaFnDispatchUICommand(lua_State*)
int LuaFnTbl::LuaFnUICommand_AddInt(lua_State*)
int LuaFnTbl::LuaFnUICommand_AddString(lua_State*)
int LuaFnTbl::LuaFnGetRandomQuestionsIndex(lua_State*)
int LuaFnTbl::LuaFnGetQuestionsRecord(lua_State*)
int LuaFnTbl::LuaFnSetMissionDataBit(lua_State*)
int LuaFnTbl::LuaFnGetMissionDataBit(lua_State*)
int LuaFnTbl::LuaFnResetMissionCacheData(lua_State*)
int LuaFnTbl::LuaFnSetMissionCacheData(lua_State*)
int LuaFnTbl::LuaFnGetMissionCacheData(lua_State*)
int LuaFnTbl::LuaFnGetOneMissionItem(lua_State*)
int LuaFnTbl::LuaFnGetOneMissionBonusItem(lua_State*)
int LuaFnTbl::LuaFnGetRenwulianMissionBonusItemByLevel(lua_State*)
int LuaFnTbl::LuaFnGetOneMissionNpc(lua_State*)
int LuaFnTbl::LuaFnGetLevelMatchingMonster(lua_State*)
int LuaFnTbl::LuaFnGetOneMissionPet(lua_State*)
int LuaFnTbl::LuaFnGetItemInfoByItemId(lua_State*)
int LuaFnTbl::LuaFnGetNpcInfoByNpcId(lua_State*)
int LuaFnTbl::LuaFnTBeginEvent(lua_State*)
int LuaFnTbl::LuaFnTAddNumText(lua_State*)
int LuaFnTbl::LuaFnTAddText(lua_State*)
int LuaFnTbl::LuaFnGetMoneyMultipleByRound(lua_State*)
int LuaFnTbl::LuaFnGetExpMultipleByRound(lua_State*)
int LuaFnTbl::LuaFnGetMoneyBonusByLevel(lua_State*)
int LuaFnTbl::LuaFnGetExpBonusByLevel(lua_State*)
int LuaFnTbl::LuaFnCheckNpcAvailable(lua_State*)
int LuaFnTbl::LuaFnCheckItemAvailable(lua_State*)
int LuaFnTbl::LuaFnGetHumanShimenRandom(lua_State*)
int LuaFnTbl::LuaFnMissionLog(lua_State*)
int LuaFnTbl::LuaFnGetMissionGroupCount(lua_State*)
int LuaFnTbl::LuaFnGetMissionGroupItemID(lua_State*)
int LuaFnTbl::LuaFnGetMissionItemCount(lua_State*)
int LuaFnTbl::LuaFnSetTimer(lua_State*)
int LuaFnTbl::LuaFnStopTimer(lua_State*)
int LuaFnTbl::LuaFnCheckTimer(lua_State*)
int LuaFnTbl::LuaFnGetGameTime(lua_State*)
int LuaFnTbl::LuaFnAddGlobalCountNews(lua_State*)
int LuaFnTbl::LuaFnPrintStr(lua_State*)
int LuaFnTbl::LuaFnIsInDist(lua_State*)
int LuaFnTbl::LuaFnGetDist(lua_State*)
int LuaFnTbl::LuaFnGuid2selfId(lua_State*)
int LuaFnTbl::LuaFnselfId2Guid(lua_State*)
int LuaFnTbl::LuaFnAwardTitle(lua_State*)
int LuaFnTbl::LuaFnDeleteTitle(lua_State*)
int LuaFnTbl::LuaFnSetCurTitle(lua_State*)
int LuaFnTbl::LuaFnDispatchAllTitle(lua_State*)
int LuaFnTbl::LuaFnGetTitle(lua_State*)
int LuaFnTbl::LuaFnGetCurTitle(lua_State*)
int LuaFnTbl::LuaFnGetDyTitlesNum(lua_State*)
int LuaFnTbl::LuaFnAddDyTitle(lua_State*)
int LuaFnTbl::LuaFnAwardNickTitle(lua_State*)
int LuaFnTbl::LuaFnAwardSpouseTitle(lua_State*)
int LuaFnTbl::LuaFnAwardJieBaiTitle(lua_State*)
int LuaFnTbl::LuaFnAwardBangPaiTitle(lua_State*)
int LuaFnTbl::LuaFnAwardShiTuTitle(lua_State*)
int LuaFnTbl::LuaFnAwardMasterTitle(lua_State*)
int LuaFnTbl::LuaFnAwardShangDianTitle(lua_State*)
int LuaFnTbl::LuaFnEnableBankRentIndex(lua_State*)
int LuaFnTbl::LuaFnGetBankRentIndex(lua_State*)
int LuaFnTbl::LuaFnBankOpt(lua_State*)
int LuaFnTbl::LuaFnBankBegin(lua_State*)
int LuaFnTbl::LuaSetPlayerDefaultReliveInfo(lua_State*)
int LuaFnTbl::LuaSetPlayerDefaultReliveInfoEx(lua_State*)
int LuaFnTbl::LuaFnGetMyTime(lua_State*)
int LuaFnTbl::LuaGetDayTime(lua_State*)
int LuaFnTbl::LuaGetTime2Day(lua_State*)
int LuaFnTbl::LuaQuarterTime(lua_State*)
int LuaFnTbl::LuaFnGetWeekTime(lua_State*)
int LuaFnTbl::LuaFnGetHour(lua_State*)
int LuaFnTbl::LuaFnGetMinute(lua_State*)
int LuaFnTbl::LuaFnGetTodayMonth(lua_State*)
int LuaFnTbl::LuaFnGetTodayYear(lua_State*)
int LuaFnTbl::LuaFnGetTodayDate(lua_State*)
int LuaFnTbl::LuaFnGetTodayWeek(lua_State*)
int LuaFnTbl::LuaGetObjCreateTime(lua_State*)
int LuaFnTbl::LuaFnUpdateAttr(lua_State*)
int LuaFnTbl::LuaFnIsPasswordSetup(lua_State*)
int LuaFnTbl::LuaFnIsPasswordUnlocked(lua_State*)
int LuaFnTbl::LuaFnSendOpResult(lua_State*)
int LuaFnTbl::LuaFnResetChallengeData(lua_State*)
int LuaFnTbl::LuaFnGetWorldGlobalData(lua_State*)
int LuaFnTbl::LuaFnSetWorldGlobalData(lua_State*)
int LuaFnTbl::LuaFnStartOneActivity(lua_State*)
int LuaFnTbl::LuaFnStopOneActivity(lua_State*)
int LuaFnTbl::LuaFnSetActivityParam(lua_State*)
int LuaFnTbl::LuaFnGetActivityParam(lua_State*)
int LuaFnTbl::LuaFnCheckActiviyValidity(lua_State*)
int LuaFnTbl::LuaFnGetActivityState(lua_State*)
int LuaFnTbl::LuaFnHitParadeRegisterTab(lua_State*)
int LuaFnTbl::LuaFnHitParadeReleaseTab(lua_State*)
int LuaFnTbl::LuaFnHitParadePlayerJoin(lua_State*)
int LuaFnTbl::LuaFnHitParadeSort(lua_State*)
int LuaFnTbl::LuaFnHitParadeGetTabInfo(lua_State*)
int LuaFnTbl::LuaFnHitParadeGetPlyInfo(lua_State*)
int LuaFnTbl::LuaFnHitParadeSetTabParam(lua_State*)
int LuaFnTbl::LuaFnHitParadeGetTabParam(lua_State*)
int LuaFnTbl::LuaFnSetShimenTitle(lua_State*)
int LuaFnTbl::LuaFnGetShimenTitle(lua_State*)
int LuaFnTbl::LuaFnSetQHYTitle(lua_State*)
int LuaFnTbl::LuaFnGetQHYTitle(lua_State*)
int LuaFnTbl::LuaFnGetGuildName(lua_State*)
int LuaFnTbl::LuaFnDarkBoxItemDropRandom(lua_State*)
int LuaFnTbl::LuaFnGetDarkBoxItemDropCount(lua_State*)
int LuaFnTbl::LuaFnJuBaoContainerItemDropRandom(lua_State*)
int LuaFnTbl::LuaFnGetJuBaoContainerItemDropCount(lua_State*)
int LuaFnTbl::LuaFnGetZhuanDanInfo(lua_State*)
int LuaFnTbl::LuaFnGetZhuanDanIndex(lua_State*)
int LuaFnTbl::LuaFnGetZhuandanSpace(lua_State*)
int LuaFnTbl::LuaFnZhuanDanItemDropRandom(lua_State*)
int LuaFnTbl::LuaFnGetZhuanDanItemDropCount(lua_State*)
int LuaFnTbl::LuaFnSendGuajiQuestion(lua_State*)
int LuaFnTbl::LuaFnAuditBravertChallenge(lua_State*)
int LuaFnTbl::LuaFnGetCoupleQuestionState(lua_State*)
int LuaFnTbl::LuaFnGetCoupleID(lua_State*)
int LuaFnTbl::LuaFnStopCoupleQuestion(lua_State*)
int LuaFnTbl::LuaFnStartCoupleQuestion(lua_State*)
int LuaFnTbl::LuaFnNextCoupleQuestion(lua_State*)
int LuaFnTbl::LuaFnGetCurCoupleQuestion(lua_State*)
int LuaFnTbl::LuaFnSetCurCoupleQuestion(lua_State*)
int LuaFnTbl::LuaFnGetGemCarveInfo(lua_State*)
int LuaFnTbl::LuaFnIsSameMAC(lua_State*)
int LuaFnTbl::LuaFnIsPermitAreetAddMenpai(lua_State*)
int LuaFnTbl::LuaFnOpenWorldReference(lua_State*)
int LuaFnTbl::LuaFnCheckAccountSafe(lua_State*)
int LuaFnTbl::LuaFnGetHumanMaxLevelLimit(lua_State*)
int LuaFnTbl::LuaFnAwardGuildContriTitle(lua_State*)
int LuaFnTbl::LuaFnGetGuildContriTitle(lua_State*)
int LuaFnTbl::LuaFnGetGemMeltingInfo(lua_State*)
int LuaFnTbl::LuaFnBaibaoshuxiaItemDropItem(lua_State*)
int LuaFnTbl::LuaFnGetBaibaoshuxiaItemDropBase(lua_State*)
int LuaFnWriteOopsLog(lua_State*)
int LuaFnHaveDarkEquiped(lua_State*)
int LuaFnGetDarkLevel(lua_State*)
int LuaFnIsDarkNeedLevelUpByNpcNow(lua_State*)
int LuaFnDarkLevelUp(lua_State*)
int LuaFnSetDarkGainExpRate(lua_State*)
int LuaFnGetDarkCleanTimes(lua_State*)
int LuaFnGetDarkTotalCleanTimes(lua_State*)
int LuaFnSetDarkCleanTimes(lua_State*)
int LuaFnGetDarkQualityGradeFromTB(lua_State*)
int LuaFnGetDarkQualityGrade(lua_State*)
int LuaFnSetDarkQualityGrade(lua_State*)
int LuaFnGetDarkAttrForBag(lua_State*)
int LuaFnIsItemDark(lua_State*)
int LuaFnTbl::LuaFnGetItemNameID(lua_State*)
int LuaFnTbl::LuaFnGetBagItemLevel(lua_State*)
int LuaFnTbl::LuaFnGeEquipReqLevel(lua_State*)
int LuaFnTbl::LuaFnGetCommonItemGrade(lua_State*)
int LuaFnTbl::LuaFnIsEquipItem(lua_State*)
int LuaFnTbl::LuaFnIsWhiteEquip(lua_State*)
int LuaFnTbl::LuaFnAddBagItemSlot(lua_State*)
int LuaFnTbl::LuaFnAddBagItemSlotFour(lua_State*)
int LuaFnTbl::LuaFnStilettoCostExe(lua_State*)
int LuaFnTbl::LuaFnGetHumanGUID(lua_State*)
int LuaFnTbl::LuaFnGetHumanGuildPoint(lua_State*)
int LuaFnTbl::LuaFnSetHumanGuildPoint(lua_State*)
int LuaFnTbl::LuaFnGetHumanMenpaiPoint(lua_State*)
int LuaFnTbl::LuaFnSetHumanMenpaiPoint(lua_State*)
int LuaFnTbl::LuaFnGemEnchasing(lua_State*)
int LuaFnTbl::LuaFnGetGemEmbededCount(lua_State*)
int LuaFnTbl::LuaFnGetGemEmbededType(lua_State*)
int LuaFnTbl::LuaFnGetBagGemCount(lua_State*)
int LuaFnTbl::LuaFnGetBagItemParam(lua_State*)
int LuaFnTbl::LuaFnSetBagItemParam(lua_State*)
int LuaFnTbl::LuaFnGetBoxItemParam(lua_State*)
int LuaFnTbl::LuaFnSetBoxItemParam(lua_State*)
int LuaFnTbl::LuaFnGetBagItemDur(lua_State*)
int LuaFnTbl::LuaFnSetBagItemDur(lua_State*)
int LuaFnTbl::LuaFnGetBagItemIdent(lua_State*)
int LuaFnTbl::LuaFnSetBagItemIdent(lua_State*)
int LuaFnTbl::LuaFnGetItemQuality(lua_State*)
int LuaFnTbl::LuaFnGetItemType(lua_State*)
int LuaFnTbl::LuaFnGetBagEquipType(lua_State*)
int LuaFnTbl::LuaFnGetItemEquipPoint(lua_State*)
int LuaFnTbl::LuaFnGetItemIndex(lua_State*)
int LuaFnTbl::LuaFnGetItemBoxRequireAbilityID(lua_State*)
int LuaFnTbl::LuaFnGetItemBoxGrowPointType(lua_State*)
int LuaFnTbl::LuaFnAddItemToBox(lua_State*)
int LuaFnTbl::LuaFnItemBoxEnterScene(lua_State*)
int LuaFnTbl::LuaFnItemBoxEnterSceneEx(lua_State*)
int LuaFnTbl::LuaFnDropBoxEnterScene(lua_State*)
int LuaFnTbl::LuaFnQueryHumanAbility(lua_State*)
int LuaFnTbl::LuaFnQueryHumanAbilityLevel(lua_State*)
int LuaFnTbl::LuaFnSetHumanAbilityLevel(lua_State*)
int LuaFnTbl::LuaFnSetAbilityOperaTime(lua_State*)
int LuaFnTbl::LuaFnGetAbilityOperaRobotTime(lua_State*)
int LuaFnTbl::LuaFnSetAbilityOperaRobotTime(lua_State*)
int LuaFnTbl::LuaFnSetAbilityExp(lua_State*)
int LuaFnTbl::LuaFnGetAbilityExpPlus(lua_State*)
int LuaFnTbl::LuaFnGetAbilityExp(lua_State*)
int LuaFnTbl::LuaFnSetPrescription(lua_State*)
int LuaFnTbl::LuaFnIsPrescrLearned(lua_State*)
int LuaFnTbl::LuaFnGetAbilityObjIndex(lua_State*)
int LuaFnTbl::LuaFnSetItemBoxRecycleTimes(lua_State*)
int LuaFnTbl::LuaFnGetItemBoxRecycleTimes(lua_State*)
int LuaFnTbl::LuaFnSetItemBoxOwner(lua_State*)
int LuaFnTbl::LuaFnGetItemBoxOpenFlag(lua_State*)
int LuaFnTbl::LuaFnGetItemBoxOwner(lua_State*)
int LuaFnTbl::LuaFnAddGPOwner(lua_State*)
int LuaFnTbl::LuaFnSetItemCreator(lua_State*)
int LuaFnTbl::LuaFnGetItemCreator(lua_State*)
int LuaFnTbl::LuaFnDelGPOwner(lua_State*)
int LuaFnTbl::LuaFnGetGPCountByOwner(lua_State*)
int LuaFnTbl::LuaFnGetItemBoxWorldPosX(lua_State*)
int LuaFnTbl::LuaFnGetItemBoxWorldPosZ(lua_State*)
int LuaFnTbl::LuaFnGetItemBoxMaxGrowTime(lua_State*)
int LuaFnTbl::LuaFnSetItemBoxMaxGrowTime(lua_State*)
int LuaFnTbl::LuaFnSetItemBoxPickOwnerTime(lua_State*)
int LuaFnTbl::LuaFnEnableItemBoxPickOwnerTime(lua_State*)
int LuaFnTbl::LuaFnCreateMonsterOnScene(lua_State*)
int LuaFnTbl::LuaFnCreateMonster(lua_State*)
int LuaFnTbl::LuaFnDeleteMonster(lua_State*)
int LuaFnTbl::LuaFnAddStorePointOnScene(lua_State*)
int LuaFnTbl::LuaFnDelStorePointOnScene(lua_State*)
int LuaFnTbl::LuaFnFindStorePointOnScene(lua_State*)
int LuaFnTbl::LuaFnGetStorePointType(lua_State*)
int LuaFnTbl::LuaFnTryRecieveItem(lua_State*)
int LuaFnTbl::LuaFnTryRecieveItemIgnoreFatigueState(lua_State*)
int LuaFnTbl::LuaFnGetHumanWorldX(lua_State*)
int LuaFnTbl::LuaFnGetHumanWorldZ(lua_State*)
int LuaFnTbl::LuaFnGetStoreMapX(lua_State*)
int LuaFnTbl::LuaFnGetStoreMapZ(lua_State*)
int LuaFnTbl::LuaFnGetStoreMapsceneId(lua_State*)
int LuaFnTbl::LuaFnQueryAreaStandingTime(lua_State*)
int LuaFnTbl::LuaFnResetAreaStandingTime(lua_State*)
int LuaFnTbl::LuaFnSendAbilitySuccessMsg(lua_State*)
int LuaFnTbl::LuaFnSendAbilityFailureMsg(lua_State*)
int LuaFnTbl::LuaFnRefreshItemInfo(lua_State*)
int LuaFnTbl::LuaFnGetBagItemTransfer(lua_State*)
int LuaFnTbl::LuaFnGetItemName(lua_State*)
int LuaFnTbl::LuaFnGetItemPrice(lua_State*)
int LuaFnTbl::LuaFnGetEquipFaileTimes(lua_State*)
int LuaFnTbl::LuaFnSetEquipFaileTimes(lua_State*)
int LuaFnTbl::LuaFnIsJudgeApt(lua_State*)
int LuaFnTbl::LuaFnJudgeApt(lua_State*)
int LuaFnTbl::LuaFnReSetItemApt(lua_State*)
int LuaFnTbl::LuaFnGetItemApt(lua_State*)
int LuaFnTbl::LuaFnEquipEnhanceCheck(lua_State*)
int LuaFnTbl::LuaFnEquipEnhance(lua_State*)
int LuaFnTbl::LuaFnChangeVisual(lua_State*)
int LuaFnTbl::LuaFnEquipLevelUp(lua_State*)
int LuaFnTbl::LuaFnFaileTimes(lua_State*)
int LuaFnTbl::LuaFnLockCheck(lua_State*)
int LuaFnTbl::LuaFnUnLockCheck(lua_State*)
int LuaFnTbl::LuaFnEquipLock(lua_State*)
int LuaFnTbl::LuaFnEquipUnLock(lua_State*)
int LuaFnTbl::LuaFnItemBind(lua_State*)
int LuaFnTbl::LuaFnGetItemBindStatus(lua_State*)
int LuaFnTbl::LuaFnGetAbilityLevelUpConfig(lua_State*)
int LuaFnTbl::LuaFnGetAbilityLevelUpConfig2(lua_State*)
int LuaFnTbl::LuaFnGetAbilityMaxLevel(lua_State*)
int LuaFnTbl::LuaFnGetItemLevel(lua_State*)
int LuaFnTbl::LuaFnCompoundRandom(lua_State*)
int LuaFnTbl::LuaFnGemEmbedRandom(lua_State*)
int LuaFnTbl::LuaFnSetAllItemPWLock(lua_State*)
int LuaFnTbl::LuaFnSetAllPetPWLock(lua_State*)
int LuaFnTbl::LuaFnGetItemClass(lua_State*)
int LuaFnTbl::LuaFnIsMarkOrEnhance(lua_State*)
int LuaFnTbl::LuaFnSetPos(lua_State*)
int LuaFnTbl::LuaFnSetRevPos(lua_State*)
int LuaFnTbl::LuaFnNewWorld(lua_State*)
int LuaFnTbl::LuaFnIsCanNewWorld(lua_State*)
int LuaFnTbl::LuaFnGetWorldPos(lua_State*)
int LuaFnTbl::LuaFnSetPatrolId(lua_State*)
int LuaFnTbl::LuaFnGetPatrolId(lua_State*)
int LuaFnTbl::LuaFnSetConvoyNPC(lua_State*)
int LuaFnTbl::LuaFnSetGroupConvoyFlag(lua_State*)
int LuaFnTbl::LuaFnIsCaptain(lua_State*)
int LuaFnTbl::LuaFnAddXinFa(lua_State*)
int LuaFnTbl::LuaFnAddSkill(lua_State*)
int LuaFnTbl::LuaFnDelXinFa(lua_State*)
int LuaFnTbl::LuaFnDelSkill(lua_State*)
int LuaFnTbl::LuaFnHaveXinFa(lua_State*)
int LuaFnTbl::LuaFnHaveSkill(lua_State*)
int LuaFnTbl::LuaFnHaveSpecificEquitation(lua_State*)
int LuaFnTbl::LuaFnLearnSpecificEquitation(lua_State*)
int LuaFnTbl::LuaFnUseSkill(lua_State*)
int LuaFnTbl::LuaFnGetCurCamp(lua_State*)
int LuaFnTbl::LuaFnSetCurCamp(lua_State*)
int LuaFnTbl::LuaFnSetApplyCamp(lua_State*)
int LuaFnTbl::LuaFnDelApplyCamp(lua_State*)
int LuaFnTbl::LuaFnGetGUID(lua_State*)
int LuaFnTbl::LuaFnGetExp(lua_State*)
int LuaFnTbl::LuaFnGetFullExp(lua_State*)增加玩家战斗经验:
int LuaFnTbl::LuaFnAddExp(lua_State*)
int LuaFnTbl::LuaFnHumanLevelUp(lua_State*)
int LuaFnTbl::LuaFnGetHp(lua_State*)
int LuaFnTbl::LuaFnGetMaxHp(lua_State*)
int LuaFnTbl::LuaFnSetHp(lua_State*)
int LuaFnTbl::LuaFnRestoreHp(lua_State*)
int LuaFnTbl::LuaFnIncreaseHp(lua_State*)
int LuaFnTbl::LuaFnGetMp(lua_State*)
int LuaFnTbl::LuaFnGetMaxMp(lua_State*)
int LuaFnTbl::LuaFnSetMp(lua_State*)
int LuaFnTbl::LuaFnRestoreMp(lua_State*)
int LuaFnTbl::LuaFnIncreaseMp(lua_State*)
int LuaFnTbl::LuaFnGetMaxBaseHp(lua_State*)
int LuaFnTbl::LuaFnGetBaseAttackPhysics(lua_State*)
int LuaFnTbl::LuaFnGetBaseDefencePhysics(lua_State*)
int LuaFnTbl::LuaFnGetBaseDefenceMagic(lua_State*)
int LuaFnTbl::LuaFnGetBaseAttackMagic(lua_State*)
int LuaFnTbl::LuaFnGetBaseAttackCold(lua_State*)
int LuaFnTbl::LuaFnGetBaseDefenceCold(lua_State*)
int LuaFnTbl::LuaFnGetBaseAttackFire(lua_State*)
int LuaFnTbl::LuaFnGetBaseDefenceFire(lua_State*)
int LuaFnTbl::LuaFnGetBaseAttackLight(lua_State*)
int LuaFnTbl::LuaFnGetBaseDefenceLight(lua_State*)
int LuaFnTbl::LuaFnGetBaseAttackPosion(lua_State*)
int LuaFnTbl::LuaFnGetBaseDefencePosion(lua_State*)
int LuaFnTbl::LuaFnGetBaseHit(lua_State*)
int LuaFnTbl::LuaFnGetBaseMiss(lua_State*)
int LuaFnTbl::LuaFnGetBaseCriticalAttack(lua_State*)
int LuaFnTbl::LuaFnGetBaseCriticalDefence(lua_State*)
int LuaFnTbl::LuaFnGetCon(lua_State*)
int LuaFnTbl::LuaFnGetSex(lua_State*)
int LuaFnTbl::LuaFnGetName(lua_State*)
int LuaFnTbl::LuaFnGetMoney(lua_State*)
int LuaFnTbl::LuaFnCostMoney(lua_State*)
int LuaFnTbl::LuaFnAddMoney(lua_State*)
int LuaFnTbl::LuaFnAddBankMoney(lua_State*)
int LuaFnTbl::LuaFnAddMoneyJZ(lua_State*)
int LuaFnTbl::LuaFnGetMoneyJZ(lua_State*)
int LuaFnTbl::LuaFnGetLevel(lua_State*)
int LuaFnTbl::LuaFnSetLevel(lua_State*)
int LuaFnTbl::LuaFnCanLevelUp(lua_State*)
int LuaFnTbl::LuaFnGetItemTableIndexByIndex(lua_State*)
int LuaFnTbl::LuaFnGetMaterialStartBagPos(lua_State*)
int LuaFnTbl::LuaFnGetMaterialEndBagPos(lua_State*)
int LuaFnTbl::LuaFnGetPropertyBagSpace(lua_State*)
int LuaFnTbl::LuaFnGetMaterialBagSpace(lua_State*)
int LuaFnTbl::LuaFnGetTaskItemBagSpace(lua_State*)
int LuaFnTbl::LuaFnGetItemCountInBagPos(lua_State*)
int LuaFnTbl::LuaFnGetItemCount(lua_State*)
int LuaFnTbl::LuaFnGetAvailableItemCount(lua_State*)
int LuaFnTbl::LuaFnHaveItemInBag(lua_State*)
int LuaFnTbl::LuaFnHaveItem(lua_State*)
int LuaFnTbl::LuaFnHaveItemInBank(lua_State*)
int LuaFnTbl::LuaFnIsItemAvailable(lua_State*)
int LuaFnTbl::LuaFnIsItemLocked(lua_State*)
int LuaFnTbl::LuaFnDelItem(lua_State*)
int LuaFnTbl::LuaFnDelAvailableItem(lua_State*)
int LuaFnTbl::LuaFnIsPetAvailable(lua_State*)
int LuaFnTbl::LuaFnIsPetAvailableByGUID(lua_State*)
int LuaFnTbl::LuaFnIsPetAvailableByGUIDNoPW(lua_State*)
int LuaFnTbl::LuaFnEraseItem(lua_State*)
int LuaFnTbl::LuaFnEraseItemTimes(lua_State*)
int LuaFnTbl::LuaFnGetMenPai(lua_State*)
int LuaFnTbl::LuaFnSetMenPai(lua_State*)
int LuaFnTbl::LuaFnGetMenPaiMaster(lua_State*)
int LuaFnTbl::LuaFnGetMenPaiFigure(lua_State*)
int LuaFnTbl::LuaFnGetMenPaiTitle(lua_State*)
int LuaFnTbl::LuaFnDestroyMenPai(lua_State*)
int LuaFnTbl::LuaFnSetNpcCamp(lua_State*)
int LuaFnTbl::LuaFnGetNpcCamp(lua_State*)
int LuaFnTbl::LuaFnSetDamage(lua_State*)
int LuaFnTbl::LuaFnGmKillObj(lua_State*)
int LuaFnTbl::LuaFnFindMonsterByGUID(lua_State*)
int LuaFnTbl::LuaFnGetHumanMaxVigor(lua_State*)
int LuaFnTbl::LuaFnGetHumanMaxEnergy(lua_State*)
int LuaFnTbl::LuaFnGetHumanVigor(lua_State*)
int LuaFnTbl::LuaFnGetHumanEnergy(lua_State*)
int LuaFnTbl::LuaFnSetHumanMaxVigor(lua_State*)
int LuaFnTbl::LuaFnSetHumanMaxEnergy(lua_State*)
int LuaFnTbl::LuaFnSetHumanVigor(lua_State*)
int LuaFnTbl::LuaFnSetHumanEnergy(lua_State*)
int LuaFnTbl::LuaFnGetHumanVigorRegeneRate(lua_State*)
int LuaFnTbl::LuaFnGetHumanEnergyRegeneRate(lua_State*)
int LuaFnTbl::LuaFnSetHumanVigorRegeneRate(lua_State*)
int LuaFnTbl::LuaFnSetHumanEnergyRegeneRate(lua_State*)
int LuaFnTbl::LuaFnSetHumanHairColor(lua_State*)
int LuaFnTbl::LuaFnGetHumanHairColor(lua_State*)
int LuaFnTbl::LuaFnSetHumanHairModel(lua_State*)
int LuaFnTbl::LuaFnGetHumanFaceModel(lua_State*)
int LuaFnTbl::LuaFnChangeHumanFaceModel(lua_State*)
int LuaFnTbl::LuaFnGetChangeFaceItemIdAndItemCount(lua_State*)
int LuaFnTbl::LuaFnGetChangeHairItemIdAndItemCount(lua_State*)
int LuaFnTbl::LuaFnChangeHumanHairModel(lua_State*)
int LuaFnTbl::LuaFnGetHumanHairModel(lua_State*)
int LuaFnTbl::LuaFnGetHumanGoodBadValue(lua_State*)
int LuaFnTbl::LuaFnSetHumanGoodBadValue(lua_State*)
int LuaFnTbl::LuaFnSetCharacterTimer(lua_State*)
int LuaFnTbl::LuaFnSendOResultToPlayer(lua_State*)
int LuaFnTbl::LuaFnGetUnitPosition(lua_State*)
int LuaFnTbl::LuaFnSetCharacterDieTime(lua_State*)
int LuaFnTbl::LuaFnSetPetCaptureProtect(lua_State*)
int LuaFnTbl::LuaFnGetMenpaiItem(lua_State*)
int LuaFnTbl::LuaFnGetHumanPKValue(lua_State*)
int LuaFnTbl::LuaFnSetHumanPKValue(lua_State*)
int LuaFnTbl::LuaFnWithDrawFreeDoubleExpTime(lua_State*)
int LuaFnTbl::LuaFnDEGetFreeTime(lua_State*)
int LuaFnTbl::LuaFnDESetFreeTime(lua_State*)
int LuaFnTbl::LuaFnDEIsLock(lua_State*)
int LuaFnTbl::LuaFnDESetLock(lua_State*)
int LuaFnTbl::LuaFnDEGetMoneytime(lua_State*)
int LuaFnTbl::LuaFnDESetMoneyTime(lua_State*)
int LuaFnTbl::LuaFnDEGetPreTime(lua_State*)
int LuaFnTbl::LuaFnDESetPreTime(lua_State*)
int LuaFnTbl::LuaFnDEGetCount(lua_State*)
int LuaFnTbl::LuaFnDESetCount(lua_State*)
int LuaFnTbl::LuaFnDEResetWeeklyFreeTime(lua_State*)
int LuaFnTbl::LuaFnSendDoubleExpToClient(lua_State*)
int LuaFnTbl::LuaFnGetLifeTimeAttrRefix_MaxHP(lua_State*)
int LuaFnTbl::LuaFnSetLifeTimeAttrRefix_MaxHP(lua_State*)
int LuaFnTbl::LuaFnGetLifeTimeAttrRefix_AttackPhysics(lua_State*)
int LuaFnTbl::LuaFnSetLifeTimeAttrRefix_AttackPhysics(lua_State*)
int LuaFnTbl::LuaFnGetLifeTimeAttrRefix_DefencePhysics(lua_State*)
int LuaFnTbl::LuaFnSetLifeTimeAttrRefix_DefencePhysics(lua_State*)
int LuaFnTbl::LuaFnGetLifeTimeAttrRefix_AttackMagic(lua_State*)
int LuaFnTbl::LuaFnSetLifeTimeAttrRefix_AttackMagic(lua_State*)
int LuaFnTbl::LuaFnGetLifeTimeAttrRefix_DefenceMagic(lua_State*)
int LuaFnTbl::LuaFnSetLifeTimeAttrRefix_DefenceMagic(lua_State*)
int LuaFnTbl::LuaFnGetLifeTimeAttrRefix_AttackCold(lua_State*)
int LuaFnTbl::LuaFnSetLifeTimeAttrRefix_AttackCold(lua_State*)
int LuaFnTbl::LuaFnGetLifeTimeAttrRefix_ResistCold(lua_State*)
int LuaFnTbl::LuaFnSetLifeTimeAttrRefix_ResistCold(lua_State*)
int LuaFnTbl::LuaFnGetLifeTimeAttrRefix_AttackFire(lua_State*)
int LuaFnTbl::LuaFnSetLifeTimeAttrRefix_AttackFire(lua_State*)
int LuaFnTbl::LuaFnGetLifeTimeAttrRefix_ResistFire(lua_State*)
int LuaFnTbl::LuaFnSetLifeTimeAttrRefix_ResistFire(lua_State*)
int LuaFnTbl::LuaFnGetLifeTimeAttrRefix_AttackLight(lua_State*)
int LuaFnTbl::LuaFnSetLifeTimeAttrRefix_AttackLight(lua_State*)
int LuaFnTbl::LuaFnGetLifeTimeAttrRefix_ResistLight(lua_State*)
int LuaFnTbl::LuaFnSetLifeTimeAttrRefix_ResistLight(lua_State*)
int LuaFnTbl::LuaFnGetLifeTimeAttrRefix_AttackPoison(lua_State*)
int LuaFnTbl::LuaFnSetLifeTimeAttrRefix_AttackPoison(lua_State*)
int LuaFnTbl::LuaFnGetLifeTimeAttrRefix_ResistPoison(lua_State*)
int LuaFnTbl::LuaFnSetLifeTimeAttrRefix_ResistPoison(lua_State*)
int LuaFnTbl::LuaFnGetLifeTimeAttrRefix_Hit(lua_State*)
int LuaFnTbl::LuaFnSetLifeTimeAttrRefix_Hit(lua_State*)
int LuaFnTbl::LuaFnGetLifeTimeAttrRefix_Miss(lua_State*)
int LuaFnTbl::LuaFnSetLifeTimeAttrRefix_Miss(lua_State*)
int LuaFnTbl::LuaFnGetLifeTimeAttrRefix_CriticalAttack(lua_State*)
int LuaFnTbl::LuaFnSetLifeTimeAttrRefix_CriticalAttack(lua_State*)
int LuaFnTbl::LuaFnGetLifeTimeAttrRefix_CriticalDefence(lua_State*)
int LuaFnTbl::LuaFnSetLifeTimeAttrRefix_CriticalDefence(lua_State*)
int LuaFnTbl::LuaFnExecuteDeleteChar(lua_State*)
int LuaFnTbl::LuaFnQueryDeleteCharState(lua_State*)
int LuaFnTbl::LuaFnGetLeftDeleteTime(lua_State*)
int LuaFnTbl::LuaFnGetUnitCampID(lua_State*)
int LuaFnTbl::LuaFnSetUnitCampID(lua_State*)
int LuaFnTbl::LuaFnGetUnitReputationID(lua_State*)
int LuaFnTbl::LuaFnSetUnitReputationID(lua_State*)
int LuaFnTbl::LuaFnGetCharPrize(lua_State*)
int LuaFnTbl::LuaFnNewUserCard(lua_State*)
int LuaFnTbl::LuaFnGetHumanMarryInfo(lua_State*)
int LuaFnTbl::LuaFnSetHumanMarryInfo(lua_State*)
int LuaFnTbl::LuaFnSetHumanJuqingPoint(lua_State*)
int LuaFnTbl::LuaFnGetHumanJuqingPoint(lua_State*)
int LuaFnTbl::LuaFnGetXinFaLevel(lua_State*)
int LuaFnTbl::LuaFnSetXinFaLevel(lua_State*)
int LuaFnTbl::LuaFnXinFa_GetMenPaiID(lua_State*)
int LuaFnTbl::LuaFnXinFa_LevelupTo(lua_State*)
int LuaFnTbl::LuaFnIsLittleFatigueState(lua_State*)
int LuaFnTbl::LuaFnIsExceedingFatigueState(lua_State*)
int LuaFnTbl::LuaFnIsShutout(lua_State*)
int LuaFnTbl::LuaFnGetConfigInfo(lua_State*)
int LuaFnTbl::LuaFnIsUnbreakable(lua_State*)
int LuaFnTbl::LuaFnIsConceal(lua_State*)
int LuaFnTbl::LuaFnGetBasicBagStartPos(lua_State*)
int LuaFnTbl::LuaFnGetBasicBagEndPos(lua_State*)
int LuaFnTbl::LuaFnGetRage(lua_State*)
int LuaFnTbl::LuaFnGetMaxRage(lua_State*)
int LuaFnTbl::LuaFnSetRage(lua_State*)
int LuaFnTbl::LuaFnRestoreRage(lua_State*)
int LuaFnTbl::LuaFnIncreaseRage(lua_State*)
int LuaFnTbl::LuaHumanZhuanXing(lua_State*)
int LuaFnTbl::LuaFnGetChangeHeadInfo(lua_State*)
int LuaFnTbl::LuaFnChangePlayerHeadImage(lua_State*)
int LuaFnTbl::LuaFnSetObjDir(lua_State*)
int LuaFnTbl::LuaFnGetExpAttenuationInfo(lua_State*)
int LuaFnTbl::LuaFnIsPhoneMibao(lua_State*)
int LuaFnTbl::LuaFnIsMacBangDing(lua_State*)
int LuaFnTbl::LuaFnIsIPBangDing(lua_State*)
int LuaFnTbl::LuaAddExpMore(lua_State*)
int LuaFnTbl::LuaIsPilferLockFlag(lua_State*)
int LuaFnTbl::LuaFnIsStrikePointFull(lua_State*)
int LuaFnTbl::LuaFnRestoreStrikePoint(lua_State*)
int LuaFnTbl::LuaFnGetSkillName(lua_State*)
int LuaFnTbl::LuaFnGetHumanAttr(lua_State*)
int LuaFnTbl::LuaFnSetCanChangeScene(lua_State*)
int LuaFnTbl::LuaFnCostMoneyWithPriority(lua_State*)
int LuaFnTbl::LuaFnGetPasswordDeleteRemainTime(lua_State*)
int LuaFnTbl::LuaFnGetHostIP(lua_State*)
int LuaFnTbl::LuaFnPetStudySkill(lua_State*)
int LuaFnTbl::LuaFnPetStudySkill_MenPai(lua_State*)
int LuaFnTbl::LuaFnGetPetHuanTongCost(lua_State*)
int LuaFnTbl::LuaFnCalcPetDomesticationMoney(lua_State*)
int LuaFnTbl::LuaFnPetDomestication(lua_State*)
int LuaFnTbl::LuaFnGetPetselfIdByGUID(lua_State*)
int LuaFnTbl::LuaFnGetPetHP(lua_State*)
int LuaFnTbl::LuaFnGetPetMaxHP(lua_State*)
int LuaFnTbl::LuaFnGetPetLife(lua_State*)
int LuaFnTbl::LuaFnGetPetMaxLife(lua_State*)
int LuaFnTbl::LuaFnGetPetHappiness(lua_State*)
int LuaFnTbl::LuaFnSetPetHP(lua_State*)
int LuaFnTbl::LuaFnSetPetMaxHP(lua_State*)
int LuaFnTbl::LuaFnSetPetLife(lua_State*)
int LuaFnTbl::LuaFnSetPetHappiness(lua_State*)
int LuaFnTbl::LuaFnPetCanUseFood(lua_State*)
int LuaFnTbl::LuaFnPetReturnToChild(lua_State*)
int LuaFnTbl::LuaFnPetCanReturnToChild(lua_State*)
int LuaFnTbl::LuaFnGetPetGUID(lua_State*)
int LuaFnTbl::LuaFnGetCurrentPetGUID(lua_State*)
int LuaFnTbl::LuaFnCheckCallPetProcreateRegisterUI(lua_State*)
int LuaFnTbl::LuaFnCallPetProcreateRegisterUI(lua_State*)
int LuaFnTbl::LuaFnCheckPetProcreateTakeOut(lua_State*)
int LuaFnTbl::LuaFnPetProcreateTakeOut(lua_State*)
int LuaFnTbl::LuaFnCallPetCompoundUI(lua_State*)
int LuaFnTbl::LuaFnGetLeveldownOfCompoundBySavvy(lua_State*)
int LuaFnTbl::LuaFnGetPetTransString(lua_State*)
int LuaFnTbl::LuaFnSetPetSavvy(lua_State*)
int LuaFnTbl::LuaFnGetPetSavvy(lua_State*)
int LuaFnTbl::LuaFnGetPetProcreateInfo(lua_State*)
int LuaFnTbl::LuaFnGetPetPerceptionLevel(lua_State*)
int LuaFnTbl::LuaFnSetPetTitle(lua_State*)
int LuaFnTbl::LuaFnGetPetTitleAttr(lua_State*)
int LuaFnTbl::LuaFnIncreaceSavvyByCompound(lua_State*)
int LuaFnTbl::LuaFnGetCostOfGenGuBySavvy(lua_State*)
int LuaFnTbl::LuaFnGetSuccrateOfGenGuBySavvy(lua_State*)
int LuaFnTbl::LuaFnAudit_PetImproveWuxing(lua_State*)
int LuaFnTbl::LuaFnRecallPet(lua_State*)
int LuaFnTbl::LuaFnCreatePetToHuman(lua_State*)
int LuaFnTbl::LuaFnGetPetDataIDByGUID(lua_State*)
int LuaFnTbl::LuaFnCheckResetPetAttrPt(lua_State*)
int LuaFnTbl::LuaFnResetPetAttrPt(lua_State*)
int LuaFnTbl::LuaFnGetPetAITypeByGUID(lua_State*)
int LuaFnTbl::LuaFnSetPetAITypeByGUID(lua_State*)
int LuaFnTbl::LuaFnIsPetPWLockedByGUID(lua_State*)
int LuaFnTbl::LuaFnIsPetLockedByGUID(lua_State*)
int LuaFnTbl::LuaFnGetPetSpouseGUIDByGUID(lua_State*)
int LuaFnTbl::LuaFnGetPetMaxLevelLimit(lua_State*)
int LuaFnTbl::LuaFnGetPetNumMax(lua_State*)
int LuaFnTbl::LuaFnGetPetNumExtra(lua_State*)
int LuaFnTbl::LuaFnSetPetNumExtra(lua_State*)
int LuaFnTbl::LuaFnGetPetBookSkillID(lua_State*)
int LuaFnTbl::LuaFnGetPetSkillLevelupTbl(lua_State*)
int LuaFnTbl::LuaFnPetSkillLevelup(lua_State*)
int LuaFnTbl::LuaFnGetPetMedicineHCTbl(lua_State*)
int LuaFnTbl::LuaFnCheckPetShelizi(lua_State*)
int LuaFnTbl::LuaFnGetPetNeedExp(lua_State*)
int LuaFnTbl::LuaFnGetPetMaxLevelToHuman(lua_State*)
int LuaFnTbl::LuaFnGetPet_ExpByGUID(lua_State*)
int LuaFnTbl::LuaFnPetAddExp(lua_State*)
int LuaFnTbl::LuaFnCreateBus(lua_State*)
int LuaFnTbl::LuaFnCreateBusByPatrolPathId(lua_State*)
int LuaFnTbl::LuaFnDeleteBus(lua_State*)
int LuaFnTbl::LuaFnBusAddPassenger(lua_State*)
int LuaFnTbl::LuaFnBusRemovePassenger(lua_State*)
int LuaFnTbl::LuaFnBusRemoveAllPassenger(lua_State*)
int LuaFnTbl::LuaFnBusStart(lua_State*)
int LuaFnTbl::LuaFnBusGetselfIdByGUID(lua_State*)
int LuaFnTbl::LuaFnBusAddPassenger_Shuttle(lua_State*)
int LuaFnTbl::LuaFnBusAddPassengerList(lua_State*)
int LuaFnTbl::LuaFnGetBusScriptParam(lua_State*)
int LuaFnTbl::LuaFnSetBusScriptParam(lua_State*)
int LuaFnTbl::LuaFnGetBusPassengerCount(lua_State*)
int LuaFnTbl::LuaFnGetBusPassengerIDByIndex(lua_State*)
int LuaFnTbl::LuaFnGetBusPassengerID_IsInBus(lua_State*)
int LuaFnTbl::LuaFnIsInBus(lua_State*)
int LuaFnTbl::LuaFnGetPetCount(lua_State*)
int LuaFnTbl::LuaFnGetPet_DataID(lua_State*)
int LuaFnTbl::LuaFnGetPet_ValidIndex(lua_State*)
int LuaFnTbl::LuaFnGetPet_Level(lua_State*)
int LuaFnTbl::LuaFnGetPetLevelByGUID(lua_State*)
int LuaFnTbl::LuaFnGetPetGenGuByGUID(lua_State*)
int LuaFnTbl::LuaFnGetPet_TakeLevel(lua_State*)
int LuaFnTbl::LuaFnGetPet_HP(lua_State*)
int LuaFnTbl::LuaFnGetPet_MaxHP(lua_State*)
int LuaFnTbl::LuaFnGetPet_Life(lua_State*)
int LuaFnTbl::LuaFnGetPet_Type(lua_State*)
int LuaFnTbl::LuaFnGetPet_Generation(lua_State*)
int LuaFnTbl::LuaFnGetPet_Happyness(lua_State*)
int LuaFnTbl::LuaFnGetPet_StrPerception(lua_State*)
int LuaFnTbl::LuaFnGetPet_ConPerception(lua_State*)
int LuaFnTbl::LuaFnGetPet_DexPerception(lua_State*)
int LuaFnTbl::LuaFnGetPet_SprPerception(lua_State*)
int LuaFnTbl::LuaFnGetPet_IntPerception(lua_State*)
int LuaFnTbl::LuaFnGetPet_GenGu(lua_State*)
int LuaFnTbl::LuaFnGetPet_RemainPoint(lua_State*)
int LuaFnTbl::LuaFnGetPet_Exp(lua_State*)
int LuaFnTbl::LuaFnGetPet_AttrLevel1(lua_State*)
int LuaFnTbl::LuaFnGetPet_Skill(lua_State*)
int LuaFnTbl::LuaFnGetPetGrowRateByGUID(lua_State*)
int LuaFnTbl::LuaFnIsPetGrowRateByGUID(lua_State*)
int LuaFnTbl::LuaFnGetPetNameByGUID(lua_State*)
int LuaFnTbl::LuaFnGetPetTransferByGUID(lua_State*)
int LuaFnTbl::LuaFnGetPetTypeByGUID(lua_State*)
int LuaFnTbl::LuaFnTryCreatePet(lua_State*)
int LuaFnTbl::LuaFnCheckPrisonOut(lua_State*)
int LuaFnTbl::LuaFnPrisonGoOut(lua_State*)
int LuaFnTbl::LuaFnOpenDuelDataInputWnd(lua_State*)
int LuaFnTbl::LuaFnGetHuashanV(lua_State*)
int LuaFnTbl::LuaFnWashPoints(lua_State*)
int LuaFnTbl::LuaFnIsCanWashPiont(lua_State*)
int LuaFnTbl::LuaFnWashSomePoints(lua_State*)
int LuaFnTbl::LuaFnGetRemainPoints(lua_State*)
int LuaFnTbl::LuaFnSetRemainPoints(lua_State*)
int LuaFnTbl::LuaGetLoginDiffTime(lua_State*)
int LuaFnGetGuildWarApply(lua_State*)
int LuaFnSetGuildWarApplysceneId(lua_State*)
int LuaFnTbl::LuaFnDoRepair(lua_State*)
int LuaFnTbl::LuaFnDoHighRepair(lua_State*)
int LuaFnTbl::LuaFnGetHighRepairPrice(lua_State*)
int LuaFnTbl::LuaFnYuanBao(lua_State*)
int LuaFnTbl::LuaFnCSAddYuanbao(lua_State*)
int LuaFnTbl::LuaFnCSAddBankMoney(lua_State*)
int LuaFnTbl::LuaBuyYuanBaoCount(lua_State*)
int LuaFnTbl::LuaFnZengDian(lua_State*)
int LuaFnTbl::LuaFnDispatchShopItem(lua_State*)
int LuaFnTbl::LuaFnDispatchNoNpcShopItem(lua_State*)
int LuaFnTbl::LuaFnDispatchYuanbaoShopItem(lua_State*)
int LuaFnTbl::LuaFnDispatchNpcYuanbaoShopItem(lua_State*)
int LuaFnTbl::LuaFnApplyPlayerShop(lua_State*)
int LuaFnTbl::LuaFnIsStalling(lua_State*)
int LuaFnTbl::LuaFnErasePlayerShop(lua_State*)
int LuaFnTbl::LuaFnCanErasePlayerShop(lua_State*)
int LuaFnTbl::LuaFnDispatchPlayerShopList(lua_State*)
int LuaFnTbl::LuaFnDispatchPlayerShopSaleOutList(lua_State*)
int LuaFnTbl::LuaFnDispatchXinfaLevelInfo(lua_State*)
int LuaFnTbl::LuaFnDispatchMenpaiInfo(lua_State*)
int LuaFnTbl::LuaFnDispatchAbilityInfo(lua_State*)
int LuaFnTbl::LuaFnJoinMenpai(lua_State*)
int LuaFnTbl::LuaFnGetShopName(lua_State*)
int LuaFnTbl::LuaFnGetSpouseTitle(lua_State*)
int LuaFnTbl::LuaFnGetShiTuTitle(lua_State*)
int LuaFnTbl::LuaFnOpenPlayerShop(lua_State*)
int LuaFnTbl::LuaFnOpenPWBox(lua_State*)
int LuaFnTbl::LuaFnGetCommisionShopItem(lua_State*)
int LuaFnTbl::LuaFnGetCommisionShop(lua_State*)
int LuaFnTbl::LuaFnCommisionShopBuy(lua_State*)
int LuaFnTbl::LuaFnDecCommisionNum(lua_State*)
int LuaFnTbl::LuaFnIsEnableYuanBaoPiao(lua_State*)
int LuaFnTbl::LuaFnCommisionShopSell(lua_State*)
int LuaFnTbl::LuaFnIsActiveRichesCard(lua_State*)
int LuaFnTbl::LuaFnIsActiveRichesCard666(lua_State*)
int LuaFnTbl::LuaFnGetPlayerShopFrezeType(lua_State*)
int LuaFnTbl::LuaFnIssuePetPlacardByIndex(lua_State*)
int LuaFnTbl::LuaFnIssuePetPlacard(lua_State*)
int LuaFnTbl::LuaFnCancelPetPlacard(lua_State*)
int LuaFnTbl::LuaFnDispatchPetPlacardList(lua_State*)
int LuaFnTbl::LuaFnGetSceneType(lua_State*)
int LuaFnTbl::LuaFnCreateCopyScene(lua_State*)
int LuaFnTbl::LuaFnSetSceneLoad_Map(lua_State*)
int LuaFnTbl::LuaFnSetSceneLoad_Monster(lua_State*)
int LuaFnTbl::LuaFnSetSceneLoad_Platform(lua_State*)
int LuaFnTbl::LuaFnSetSceneLoad_GrowPointData(lua_State*)
int LuaFnTbl::LuaFnSetSceneLoad_GrowPointSetup(lua_State*)
int LuaFnTbl::LuaFnSetSceneLoad_Area(lua_State*)
int LuaFnTbl::LuaFnSetSceneLoad_Pet(lua_State*)
int LuaFnTbl::LuaFnSetSceneLoad_PatrolPointData(lua_State*)
int LuaFnTbl::LuaFnSetCopySceneData_TeamLeader(lua_State*)
int LuaFnTbl::LuaFnSetCopySceneData_NoUserCloseTime(lua_State*)
int LuaFnTbl::LuaFnSetCopySceneData_PvpRuler(lua_State*)
int LuaFnTbl::LuaFnSetCopySceneData_Timer(lua_State*)
int LuaFnTbl::LuaFnSetCopySceneData_Param(lua_State*)
int LuaFnTbl::LuaFnGetCopySceneData_TeamLeader(lua_State*)
int LuaFnTbl::LuaFnGetCopySceneData_NoUserCloseTime(lua_State*)
int LuaFnTbl::LuaFnGetCopySceneData_Timer(lua_State*)
int LuaFnTbl::LuaFnGetCopySceneData_Param(lua_State*)
int LuaFnTbl::LuaFnGetCopyScene_HumanCount(lua_State*)
int LuaFnTbl::LuaFnGetCopyScene_HumanselfId(lua_State*)
int LuaFnTbl::LuaFnIsObjValid(lua_State*)
int LuaFnTbl::LuaFnIsCharacterLiving(lua_State*)
int LuaFnTbl::LuaFnSendNormalMail(lua_State*)
int LuaFnTbl::LuaFnSendSystemMail(lua_State*)
int LuaFnTbl::LuaFnSendMailToGUID(lua_State*)
int LuaFnTbl::LuaFnSendScriptMail(lua_State*)
int LuaFnTbl::LuaFnSendMailToAllFriend(lua_State*)
int LuaFnTbl::LuaFnAskNpcScriptMail(lua_State*)
int LuaFnTbl::LuaFnGetMonsterCount(lua_State*)
int LuaFnTbl::LuaFnGetMonsterselfId(lua_State*)
int LuaFnTbl::LuaFnGetMonsterWorldX(lua_State*)
int LuaFnTbl::LuaFnGetMonsterWorldZ(lua_State*)
int LuaFnTbl::LuaFnGetMonsterHP(lua_State*)
int LuaFnTbl::LuaFnGetMonsterMaxHP(lua_State*)
int LuaFnTbl::LuaFnIsCanEnterCopyScene(lua_State*)
int LuaFnTbl::LuaFnLoadMonsterIni(lua_State*)
int LuaFnTbl::LuaFnGetLastPatrolPoint(lua_State*)
int LuaFnTbl::LuaFnGetSceneAttr_CanCreateRascalKiller(lua_State*)
int LuaFnTbl::LuaFnGetSceneAttr_RandomMonsterDataID(lua_State*)
int LuaFnTbl::LuaFnGetCopysceneIdByTeamLeaderGUID(lua_State*)
int LuaFnTbl::FindCopysceneIdByCopySceneParams(lua_State*)
int LuaFnTbl::LuaFnSetSceneSafeLevel(lua_State*)
int LuaFnTbl::LuaFnGetSceneSafeLevel(lua_State*)
int LuaFnTbl::LuaFnGetSceneWeather(lua_State*)
int LuaFnTbl::LuaFnSetSceneWeather(lua_State*)
int LuaFnTbl::LuaFnGetSceneClientResID(lua_State*)
int LuaFnTbl::LuaFnSetSceneCopySceneCityData(lua_State*)
int LuaFnTbl::LuaFnSetIsCityCopyScene(lua_State*)
int LuaFnTbl::LuaFnGetTeamId(lua_State*)
int LuaFnTbl::LuaFnGetTeamSize(lua_State*)
int LuaFnTbl::LuaFnLeaveTeam(lua_State*)
int LuaFnTbl::LuaFnMsg2Player(lua_State*)
int LuaFnTbl::LuaFnMonsterTalk(lua_State*)
int LuaFnTbl::LuaFnMsg2Team(lua_State*)
int LuaFnTbl::LuaFnIsTeamFollow(lua_State*)
int LuaFnTbl::LuaFnGetFollowedMembersCount(lua_State*)
int LuaFnTbl::LuaFnGetFollowedMember(lua_State*)
int LuaFnTbl::LuaFnStopTeamFollow(lua_State*)
int LuaFnTbl::LuaFnClearFollowedMembers(lua_State*)
int LuaFnTbl::LuaFnGetTeamSceneMemberCount(lua_State*)
int LuaFnTbl::LuaFnGetTeamMemberCount(lua_State*)
int LuaFnTbl::LuaFnGetTeamSceneMember(lua_State*)
int LuaFnTbl::LuaFnSetTeamFollowSpeed(lua_State*)
int LuaFnTbl::LuaFnIsTeamLeader(lua_State*)
int LuaFnTbl::LuaFnGetTeamLeader(lua_State*)
int LuaFnTbl::LuaFnGetTeamMemberGuid(lua_State*)
int LuaFnTbl::LuaFnHasTeam(lua_State*)
int LuaFnTbl::LuaFnGetNearTeamCount(lua_State*)
int LuaFnTbl::LuaFnGetNearTeamMember(lua_State*)
int LuaFnTbl::LuaFnGetMonsterGroupID(lua_State*)
int LuaFnTbl::LuaFnSetMonsterGroupID(lua_State*)
int LuaFnTbl::LuaFnGetMonsterTeamID(lua_State*)
int LuaFnTbl::LuaFnGetMonsterDataID(lua_State*)
int LuaFnTbl::LuaFnSetTeamExpAllotMode(lua_State*)
int LuaFnTbl::LuaFnGetDRideFlag(lua_State*)
int LuaFnTbl::LuaFnGetDRide(lua_State*)
int LuaFnTbl::LuaFnIsDRideMountOwner(lua_State*)
int LuaFnTbl::LuaFnIsRiding(lua_State*)
int LuaFnTbl::LuaFnGetDRideTargetID(lua_State*)
int LuaFnTbl::LuaFnIsWaiGuaUser(lua_State*)
int LuaFnTbl::LuaFnSetWaiGuaData(lua_State*)
int LuaFnTbl::LuaFnIsCanDoScriptLogic(lua_State*)
int LuaFnTbl::LuaFnDoAction(lua_State*)
int LuaFnTbl::LuaFnMonsterDoAction(lua_State*)
int LuaFnTbl::LuaFnUnitDoEmoteAction(lua_State*)
int LuaFnTbl::LuaFnUnitUseSkill(lua_State*)
int LuaFnTbl::LuaFnSendSpecificImpactToUnit(lua_State*)
int LuaFnTbl::LuaFnSendSpecificImpactBySkillToUnit(lua_State*)
int LuaFnTbl::LuaFnCancelSpecificImpact(lua_State*)
int LuaFnTbl::LuaFnDispelAllHostileImpacts(lua_State*)
int LuaFnTbl::LuaFnHaveImpactOfSpecificDataIndex(lua_State*)
int LuaFnTbl::LuaFnHaveImpactInSpecificCollection(lua_State*)
int LuaFnTbl::LuaFnSendImpactAroundPosition(lua_State*)
int LuaFnTbl::LuaFnVerifyUsedItem(lua_State*)
int LuaFnTbl::LuaFnDepletingUsedItem(lua_State*)
int LuaFnTbl::LuaFnGetTargetselfId(lua_State*)
int LuaFnTbl::LuaFnGetPositionOfTargetObj(lua_State*)
int LuaFnTbl::LuaFnGetTargetPosition(lua_State*)
int LuaFnTbl::LuaFnGetTargetPosition_X(lua_State*)
int LuaFnTbl::LuaFnGetTargetPosition_Z(lua_State*)
int LuaFnTbl::LuaFnGetTargetBagSlot(lua_State*)
int LuaFnTbl::LuaFnGetBagIndexOfUsedItem(lua_State*)
int LuaFnTbl::LuaFnGetItemIndexOfUsedItem(lua_State*)
int LuaFnTbl::LuaFnGetLowSectionOfTargetPetGuid(lua_State*)
int LuaFnTbl::LuaFnGetHighSectionOfTargetPetGuid(lua_State*)
int LuaFnTbl::LuaFnIsScriptDynamicParamIndexLegal(lua_State*)
int LuaFnTbl::LuaFnGetScriptDynamicParamByIndex(lua_State*)
int LuaFnTbl::LuaFnSetScriptDynamicParamByIndex(lua_State*)
int LuaFnTbl::LuaFnUnitIsFriend(lua_State*)
int LuaFnTbl::LuaFnUnitIsEnemy(lua_State*)
int LuaFnTbl::LuaFnUnitIsPartner(lua_State*)
int LuaFnTbl::LuaFnCreateSpecialObjByDataIndex(lua_State*)
int LuaFnTbl::LuaFnCanUnitUseSkill(lua_State*)
int LuaFnTbl::LuaFnCancelMoveSpeedBuff(lua_State*)
int LuaFnTbl::LuaFnIsModelOrMount(lua_State*)
int LuaFnTbl::LuaFnIsFriend(lua_State*)
int LuaFnTbl::LuaFnGetFriendName(lua_State*)
int LuaFnTbl::LuaFnGetFriendPoint(lua_State*)
int LuaFnTbl::LuaFnGetFriendPointByGUID(lua_State*)
int LuaFnTbl::LuaFnSetFriendPoint(lua_State*)
int LuaFnTbl::LuaFnSetFriendPointByGUID(lua_State*)
int LuaFnTbl::LuaFnIsMarried(lua_State*)
int LuaFnTbl::LuaFnGetSpouseGUID(lua_State*)
int LuaFnTbl::LuaFnMarry(lua_State*)
int LuaFnTbl::LuaFnIsSpouses(lua_State*)
int LuaFnTbl::LuaFnUnMarry(lua_State*)
int LuaFnTbl::LuaFnDivorce(lua_State*)
int LuaFnTbl::LuaFnIsMaster(lua_State*)
int LuaFnTbl::LuaFnIsMasterEver(lua_State*)
int LuaFnTbl::LuaFnIsPrentice(lua_State*)
int LuaFnTbl::LuaFnGetPrenticeGUID(lua_State*)
int LuaFnTbl::LuaFnHaveMaster(lua_State*)
int LuaFnTbl::LuaFnChuShiMail(lua_State*)
int LuaFnTbl::LuaFnGetMasterGUID(lua_State*)
int LuaFnTbl::LuaFnGetmasterLevel(lua_State*)
int LuaFnTbl::LuaFnSetmasterLevel(lua_State*)
int LuaFnTbl::LuaAddPrenticeProExp(lua_State*)
int LuaFnTbl::LuaFnExpAssign(lua_State*)
int LuaFnTbl::LuaGetProfMasterExp(lua_State*)
int LuaFnTbl::LuaGetPrenticeSupplyExp(lua_State*)
int LuaFnTbl::LuaFnGetPrenticeCount(lua_State*)
int LuaFnTbl::LuaFnGetPrenticeBetrayTime(lua_State*)
int LuaFnTbl::LuaFnAprentice(lua_State*)
int LuaFnTbl::LuaFnFinishAprentice(lua_State*)
int LuaFnTbl::LuaFnBetrayMaster(lua_State*)
int LuaFnTbl::LuaFnExpelPrentice(lua_State*)
int LuaFnTbl::LuaFnIsBrother(lua_State*)
int LuaFnTbl::LuaFnIsSweared(lua_State*)
int LuaFnTbl::LuaFnGetBrotherGuid(lua_State*)
int LuaFnTbl::LuaFnTeamSnapshort(lua_State*)
int LuaFnTbl::LuaFnVerifyTeamWithSnapshort(lua_State*)
int LuaFnTbl::LuaFnAgreeSwear(lua_State*)
int LuaFnTbl::LuaFnIfAllTeamAgreeSwear(lua_State*)
int LuaFnTbl::LuaFnAllTeamSwear(lua_State*)
int LuaFnTbl::LuaFnUnswear(lua_State*)
int LuaFnTbl::LuaFnGetJieBaiName(lua_State*)
int LuaFnTbl::LuaFnDrawJieBaiName(lua_State*)
int LuaFnTbl::LuaFnChangeJieBaiName(lua_State*)
int LuaFnTbl::LuaFnGuildList(lua_State*)
int LuaFnTbl::LuaFnGuildPromoteToChief(lua_State*)
int LuaFnTbl::LuaFnGuildCreate(lua_State*)
int LuaFnTbl::LuaFnGetHumanGuildID(lua_State*)
int LuaFnTbl::LuaFnGetCityGuildID(lua_State*)
int LuaFnTbl::LuaFnGetGuildLevel(lua_State*)
int LuaFnTbl::LuaFnIsGuildPosLongEnough(lua_State*)
int LuaFnTbl::LuaFnGetTicketTakenTimes(lua_State*)
int LuaFnTbl::LuaFnSetTicketTakenTimes(lua_State*)
int LuaFnTbl::LuaFnDrawGuildPositionName(lua_State*)
int LuaFnTbl::LuaFnGetGuildAppointTime(lua_State*)
int LuaFnTbl::LuaFnGetGuildPositionName(lua_State*)
int LuaFnTbl::LuaFnComMissComplete(lua_State*)
int LuaFnTbl::LuaFnGetGuildWarPoint(lua_State*)
int LuaFnTbl::LuaFnGetGuildIntNum(lua_State*)
int LuaFnTbl::LuaFnSetGuildIntNum(lua_State*)
int LuaFnTbl::LuaFnGetHumanGuildInt(lua_State*)
int LuaFnTbl::LuaFnSetHumanGuildInt(lua_State*)
int LuaFnTbl::LuaFnGetHonour(lua_State*)
int LuaFnTbl::LuaFnSetHonour(lua_State*)
int LuaFnTbl::LuaFnNotifyGuildBattle(lua_State*)
int LuaFnTbl::LuaFnSetGuildBattleValue(lua_State*)
int LuaFnTbl::LuaFnGetGuildBattleValue(lua_State*)
int LuaFnTbl::LuaFnNotifyBattleScore(lua_State*)
int LuaFnTbl::LuaFnGetHumanGuildLeagueID(lua_State*)
int LuaFnTbl::LuaFnGetHumanGuildLeagueName(lua_State*)
int LuaFnTbl::LuaFnCityMoveToPort(lua_State*)
int LuaFnTbl::LuaFnCityCreate(lua_State*)
int LuaFnTbl::LuaFnCityDelete(lua_State*)
int LuaFnTbl::LuaFnCityBuildingChange(lua_State*)
int LuaFnTbl::LuaFnCityMoveTo(lua_State*)
int LuaFnTbl::LuaFnCityExistByIndex(lua_State*)
int LuaFnTbl::LuaFnCityGetNameByIndex(lua_State*)
int LuaFnTbl::LuaFnCitySetLevel(lua_State*)
int LuaFnTbl::LuaFnCheckPlayerCanApplyCity(lua_State*)
int LuaFnTbl::LuaFnCityApply(lua_State*)
int LuaFnTbl::LuaFnCityBeginLevelUpBuilding(lua_State*)
int LuaFnTbl::LuaFnCityCancelLevelUpBuilding(lua_State*)
int LuaFnTbl::LuaFnCitySuccessLevelUpBuilding(lua_State*)
int LuaFnTbl::LuaFnCityInBuildingLevelUp(lua_State*)
int LuaFnTbl::LuaFnCityInBuildingResearch(lua_State*)
int LuaFnTbl::LuaFnCityGetBuildingLevel(lua_State*)
int LuaFnTbl::LuaFnCityGetProgress(lua_State*)
int LuaFnTbl::LuaFnCityIncProgress(lua_State*)
int LuaFnTbl::LuaFnCityGetMaintainStatus(lua_State*)
int LuaFnTbl::LuaFnGetCityName(lua_State*)
int LuaFnTbl::LuaFnGetFactionJoinTime(lua_State*)
int LuaFnTbl::LuaFnCanCitySetAttr(lua_State*)
int LuaFnTbl::LuaFnCityGetAttr(lua_State*)
int LuaFnTbl::LuaFnCitySetAttr(lua_State*)
int LuaFnTbl::LuaFnAddGuildCollectNum(lua_State*)
int LuaFnTbl::LuaFnSortGuildCollectNum(lua_State*)
int LuaFnTbl::LuaFnClearGuildCollectNum(lua_State*)
int LuaFnTbl::LuaFnCityChangeAttr(lua_State*)
int LuaFnTbl::LuaFnCityGetSelfCityID(lua_State*)
int LuaFnTbl::LuaFnCityMoveToScene(lua_State*)
int LuaFnTbl::LuaFnGetGuildPos(lua_State*)
int LuaFnTbl::LuaFnIsLocked(lua_State*, sceneId_t, selfId_t, int)
int LuaFnTbl::LuaFnLock(lua_State*, sceneId_t, selfId_t, int, int)
int LuaFnTbl::LuaFnOpenCityMissonMgr(lua_State*)
int LuaFnTbl::LuaGetCityMissonValue(lua_State*)
int LuaFnTbl::LuaChangeCityMissonValue(lua_State*)
int LuaFnTbl::LuaFnCityGetNameBysceneId(lua_State*)
int LuaFnTbl::LuaFnCityGetDefaultNameBysceneId(lua_State*)
int LuaFnTbl::LuaFnPaoPao(lua_State*)
int LuaFnTbl::LuaFnPaoPaoEx(lua_State*)
int LuaFnTbl::LuaFnGetItemBagPos(lua_State*)
int LuaFnTbl::LuaFnGetBagPosByItemSn(lua_State*)
int LuaFnTbl::LuaFnGetBagPosByItemSnAvailableBind(lua_State*)
int LuaFnTbl::LuaFnGetItemPosByItemDataID(lua_State*)
int LuaFnTbl::LuaFnGetSceneName(lua_State*)
int LuaFnTbl::LuaFnBroadMsgByChatPipe(lua_State*)
int LuaFnTbl::LuaFnGetCharacterLevel(lua_State*)
int LuaFnTbl::LuaFnSetNPCAIType(lua_State*)
int LuaFnTbl::LuaFnSetAIScriptID(lua_State*)
int LuaFnTbl::LuaFnGetAIScriptID(lua_State*)
int LuaFnTbl::LuaFnGetNPCAIType(lua_State*)
int LuaFnTbl::LuaFnSetCharacterTitle(lua_State*)
int LuaFnTbl::LuaFnSetCharacterName(lua_State*)
int LuaFnTbl::LuaFnSetCharacterAttrRefix(lua_State*)
int LuaFnTbl::LuaFnGetItemSnByDropRateOfItemTable(lua_State*)
int LuaFnTbl::LuaFnAddPrimaryEnemy(lua_State*)
int LuaFnTbl::LuaFnGetMonsterNamebyDataId(lua_State*)
int LuaFnTbl::LuaFnSetMoveMode(lua_State*)
int LuaFnTbl::LuaFnSetSetObjScriptId(lua_State*)
int LuaFnTbl::LuaFnNpcToIdle(lua_State*)
int LuaFnTbl::LuaFnGetPetTakeLevel(lua_State*)
int LuaFnTbl::LuaFnGetPetName(lua_State*)
int LuaFnTbl::LuaFnGetMonsterIdByName(lua_State*)
int LuaFnTbl::LuaFnGetMonsterRespawnPos(lua_State*)
int LuaFnTbl::LuaFnAllocateMonsterGroup(lua_State*)
int LuaFnTbl::LuaFnReleaseMonsterGroup(lua_State*)
int LuaFnTbl::LuaFnAddGroupMember(lua_State*)
int LuaFnTbl::LuaFnAddGroupLeader(lua_State*)
int LuaFnTbl::LuaFnRefixPosOfGroupMember(lua_State*)
int LuaFnTbl::LuaFnSetIntervalDistOfGroupMember(lua_State*)
int LuaFnTbl::LuaFnGetCharacterType(lua_State*)
int LuaFnTbl::LuaFnGetPetOwner(lua_State*)
int LuaFnTbl::LuaFnSetMonsterExp(lua_State*)
int LuaFnTbl::LuaFnDisableMonsterDropBox(lua_State*)
int LuaFnTbl::LuaFnGetMonsterFightWithNpcFlag(lua_State*)
int LuaFnTbl::LuaFnSetMonsterFightWithNpcFlag(lua_State*)
int LuaFnTbl::LuaFnAddNpcPatrolEndPointOperator(lua_State*)
int LuaFnTbl::LuaFnGetOccupantGUID(lua_State*)
int LuaFnTbl::LuaFnGetNpcIntParameter(lua_State*)
int LuaFnTbl::LuaFnSetNpcIntParameter(lua_State*)
int LuaFnTbl::LuaFnCheckCharacterState(lua_State*)
int LuaFnTbl::LuaFnNpcChat(lua_State*)
int LuaFnTbl::LuaFnGetMonsterMaxLevelLimit(lua_State*)
int LuaFnTbl::LuaFnGetMonsterCurEnemy(lua_State*)
int LuaFnTbl::LuaFnMonsterAI_GetIntParamByIndex(lua_State*)
int LuaFnTbl::LuaFnMonsterAI_SetIntParamByIndex(lua_State*)
int LuaFnTbl::LuaFnMonsterAI_GetselfIdParamByIndex(lua_State*)
int LuaFnTbl::LuaFnMonsterAI_SetselfIdParamByIndex(lua_State*)
int LuaFnTbl::LuaFnMonsterAI_GetBoolParamByIndex(lua_State*)
int LuaFnTbl::LuaFnMonsterAI_SetBoolParamByIndex(lua_State*)
int LuaFnTbl::LuaFnTGetMissionName(lua_State*)
int LuaFnTbl::LuaFnTGetMissionDesc(lua_State*)
int LuaFnTbl::LuaFnTGetAcceptNpcInfo(lua_State*)
int LuaFnTbl::LuaFnTGetCompleteNpcInfo(lua_State*)
int LuaFnTbl::LuaFnTGetTargetNpcInfo(lua_State*)
int LuaFnTbl::LuaFnTGetDuologue(lua_State*)
int LuaFnTbl::LuaFnTGetCheckInfo(lua_State*)
int LuaFnTbl::LuaFnTGetAwardItem(lua_State*)
int LuaFnTbl::LuaFnTGetRadioItem(lua_State*)
int LuaFnTbl::LuaFnTGetHideItem(lua_State*)
int LuaFnTbl::LuaFnTGetAwardMoney(lua_State*)
int LuaFnTbl::LuaFnTGetAwardExp(lua_State*)
int LuaFnTbl::LuaFnTGetRelationShipAwardInfo(lua_State*)
int LuaFnTbl::LuaFnTGetRelationShipPunishInfo(lua_State*)
int LuaFnTbl::LuaFnTGetLimitedTimeInfo(lua_State*)
int LuaFnTbl::LuaFnTGetKillInfo(lua_State*)
int LuaFnTbl::LuaFnTGetMissionIdByIndex(lua_State*)
int LuaFnTbl::LuaFnTIsMissionRoundable(lua_State*)
int LuaFnTbl::LuaFnTGetLootItemInfo(lua_State*)
int LuaFnTbl::LuaFnTGetSongXinInfo(lua_State*)
int LuaFnTbl::LuaFnTGetEnterAreaInfo(lua_State*)
int LuaFnTbl::LuaFnTGetEnterAreaDesc(lua_State*)
int LuaFnTbl::LuaFnTIsHaveContinue(lua_State*)
int LuaFnTbl::LuaFnTGetDefaultDesc(lua_State*)
int LuaFnTbl::LuaFnTGetHusongPatrolPath(lua_State*)
int LuaFnTbl::LuaFnTGetHusongAIType(lua_State*)
int LuaFnTbl::LuaFnGetNextMissionIndex(lua_State*)
int LuaFnTbl::LuaFnIsPlayerInMyFightBackList(lua_State*)
int LuaFnTbl::LuaFnIsMyFightBackListFull(lua_State*)
int LuaFnTbl::LuaFnAddPlayerInMyFightBackList(lua_State*)
int LuaFnTbl::LuaFnRemovePlayerFromMyFightBackList(lua_State*)
int LuaFnTbl::LuaFnIsPlayerInMyPersonalDuelList(lua_State*)
int LuaFnTbl::LuaFnIsMyPersonalDuelListFull(lua_State*)
int LuaFnTbl::LuaFnAddPlayerInMyPersonalDuelList(lua_State*)
int LuaFnTbl::LuaFnRemovePlayerFromMyPersonalDuelList(lua_State*)
int LuaFnTbl::LuaFnIsPlayerInMyPersonalEnemyList(lua_State*)
int LuaFnTbl::LuaFnIsMyPersonalEnemyListFull(lua_State*)
int LuaFnTbl::LuaFnAddPlayerInMyPersonalEnemyList(lua_State*)
int LuaFnTbl::LuaFnRemovePlayerFromMyPersonalEnemyList(lua_State*)
int LuaFnTbl::LuaFnGetReputationByID(lua_State*)
int LuaFnTbl::LuaFnSetReputationByID(lua_State*)
int LuaFnTbl::LuaFnIncreaseReputationByID(lua_State*)
int LuaFnTbl::LuaFnGetPlayerPvpMode(lua_State*)
int LuaFnTbl::LuaFnSetPlayerPvpMode(lua_State*)
int LuaFnTbl::LuaFnGetPvpAuthorizationFlagByID(lua_State*)
int LuaFnTbl::LuaFnSetPvpAuthorizationFlagByID(lua_State*)
int LuaFnTbl::LuaFnIsInGuildWar(lua_State*)
int LuaFnTbl::LuaFnAuditGemCompound(lua_State*)
int LuaFnTbl::LuaFnAuditAbility(lua_State*)
int LuaFnTbl::LuaFnAuditCaoYun(lua_State*)
int LuaFnTbl::LuaFnAuditShuiLao(lua_State*)
int LuaFnTbl::LuaFnAuditDaTu(lua_State*)
int LuaFnTbl::LuaFnAuditWaBao(lua_State*)
int LuaFnTbl::LuaFnAuditMonsterKilled(lua_State*)
int LuaFnTbl::LuaFnAuditPetKilled(lua_State*)
int LuaFnTbl::LuaFnAuditGPS(lua_State*)
int LuaFnTbl::LuaFnAuditTeam(lua_State*)
int LuaFnTbl::LuaFnAuditChallenge(lua_State*)
int LuaFnTbl::LuaFnAuditPetHuanTong(lua_State*)
int LuaFnTbl::LuaFnAuditPetCreate(lua_State*)
int LuaFnTbl::LuaFnAuditMissionChain(lua_State*)
int LuaFnTbl::LuaFnAuditDrawGuildWelfare(lua_State*)
int LuaFnTbl::LuaFnAuditJoinJiaoShiJie(lua_State*)
int LuaFnTbl::LuaFnAuditUseTeacherGift(lua_State*)
int LuaFnTbl::LuaFnAuditItemCreate(lua_State*)
int LuaFnTbl::LuaFnAuditShiMenRenWu(lua_State*)
int LuaFnTbl::LuaFnAuditShiMenRenWu_Day(lua_State*)
int LuaFnTbl::LuaFnAuditHuashanThreeWinners(lua_State*)
int LuaFnTbl::LuaFnAuditCandidate(lua_State*)
int LuaFnTbl::LuaFnAuditRelationPoint(lua_State*)
int LuaFnTbl::LuaFnAuditQuest(lua_State*)
int LuaFnTbl::LuaFnAuditPaoShang(lua_State*)
int LuaFnTbl::LuaFnAuditItemUseMenPaiZhaoJiLing(lua_State*)
int LuaFnTbl::LuaFnAuditHDXianCaoZhengDuo(lua_State*)
int LuaFnTbl::LuaFnAuditPlayerGetGuildWage(lua_State*)
int LuaFnTbl::LuaFnAuditDarkKeyUsed(lua_State*)
int LuaFnTbl::LuaFnAuditMiYinKuangShiUsed(lua_State*)
int LuaFnTbl::LuaFnAuditJuBaoContainerUsed(lua_State*)
int LuaFnTbl::LuaFnAuditLuckyTurnTable(lua_State*)
int LuaFnTbl::LuaFnAuditLuckyTurnTableDragon(lua_State*)
int LuaFnTbl::LuaFnAuditCompositeFigure(lua_State*)
int LuaFnTbl::LuaFnAuditChangeNianShouDriver(lua_State*)
int LuaFnTbl::LuaFnAuditZhuanDanUsed(lua_State*)
int LuaFnTbl::LuaFnAuditQingRenJieShiZhuang(lua_State*)
int LuaFnTbl::LuaFnAuditCommisionSale(lua_State*)
int LuaFnTbl::LuaFnWriteDebugLog(lua_State*)
int LuaFnTbl::LuaFnLogCommisionDeal(lua_State*)
int LuaFnTbl::LuaFnLogCouple(lua_State*)
int LuaFnTbl::LuaFnAuditYanXuanYuExchange(lua_State*)
int LuaFnTbl::LuaFnAuditYunBiao(lua_State*)
int LuaFnAuditGoodbadDecPKValue(lua_State*)
int LuaFnAuditMasterExp(lua_State*)
int LuaFnAuditJiaoFei(lua_State*)
int LuaFnAuditGemCarve(lua_State*)
int LuaFnAuditLearnLifeAbility(lua_State*)
int LuaFnAuditShengShouOpenBigBox(lua_State*)
int LuaFnAuditShengShouOpenSmallBox(lua_State*)
int LuaFnAuditShenQi(lua_State*)
int LuaFnAuditPlayerBehavior(lua_State*)
int LuaFnAuditShenCai(lua_State*)
int LuaFnLogPrize(lua_State*)
int LuaFnAuditCaoyunDone(lua_State*)
int LuaFnWritePrizeLog(lua_State*)
int LuaFnWriteSkillLog(lua_State*)
int LuaFnWriteCheckLog(lua_State*)
int LuaFnAuditChangeHead(lua_State*)
int LuaFnAuditGetSChoolUniform(lua_State*)
int LuaFnAuditUseSChoolBags(lua_State*)
int LuaFnAuditShuangXiangPao(lua_State*)
int LuaAuditYuRenJie(lua_State*)
int LuaAuditYuRenJie_Exp(lua_State*)
int LuaAuditPetCagePresent(lua_State*)
int LuaAuditGeiZhaoPai(lua_State*)
int LuaFnAuditGodFire(lua_State*)
int LuaFnAuditShiTuZongDongYuan(lua_State*)
int LuaFnAuditSlotFour(lua_State*)
int LuaFnAuditChangeGem(lua_State*)
int LuaFnAuditEnchaseFour(lua_State*)
int LuaFnLogCheck(lua_State*)
int LuaFnAuditJipinZhuangbei(lua_State*)
int LuaFnAuditPMFCreateFuben(lua_State*)
int LuaFnAuditPMFCreateBoss(lua_State*)
int LuaFnAuditProtectGuild(lua_State*)
int LuaFnAuditRunHunDan(lua_State*)
int LuaFnAuditDianHuaMiBaoZengPing(lua_State*)
int LuaFnAuditAnBaoJinPaiZengPing(lua_State*)
int LuaAddOutlineGiftLog(lua_State*)
int LuaFnAuditCollectSignature(lua_State*)
int LuaFnAuditExchangeFriendGift(lua_State*)
int LuaFnAuditCitySpy(lua_State*)
int LuaFnAuditExchangeMenpaiSuit(lua_State*)
int LuaFnAuditReexperienceWedding(lua_State*)
int LuaFnAuditUpgradeRing(lua_State*)
int LuaFnAuditGuildCollect(lua_State*)
int LuaFnAuditSeekTreasureCreateTime(lua_State*)
int LuaCreateCopyScene(lua_State*)
int LuaCreateXSzhuangAudit(lua_State*)
int LuaFnAuditXinSanHuanCreateFuben(lua_State*)
int LuaFnAuditShiMenCaiJiPet(lua_State*)
int LuaFnAuditShiMenCaiJi(lua_State*)
int LuaFnAuditQingRenJieShiZhuang(lua_State*)
int LuaFnAuditExchangeXuanHaoYu(lua_State*)
int LuaFnAuditGemMelting(lua_State*)
int LuaFnAuditSegment(lua_State*)
int LuaFnAuditResetPMFCountSmall(lua_State*)
int LuaFnAudit_FindFriendAD_DelInfo(lua_State*)
int LuaFnAuditPetSkillLevelUpAndCompound(lua_State*)
int LuaAuditQianDao(lua_State*)
int LuaFnAuditGeneralLog(lua_State*)
int LuaFnTbl::LuaFnCreatePetOnScene(lua_State*)
int LuaFnTbl::LuaFnDeletePet(lua_State*)
int LuaFnTbl::LuaFnDeletePetByGUID(lua_State*)
int LuaInterface::FindSymbol(lua_State*, char*)
int LuaInterface::IsFunctionExist(lua_State*, char**)
int LuaInterface::IsFunctionExist(CHAR*, CHAR*)
int LuaInterface::PrefixCall(lua_State*, char**)
int LuaInterface::ExeFile(CHAR*, CHAR*, int)
int LuaInterface::ExeFile_D(CHAR*, CHAR*, int, int)
int LuaInterface::ExeFile_DD(CHAR*, CHAR*, int, int, int)
int LuaInterface::ExeFile_DDD(CHAR*, CHAR*, int, int, int, int)
int LuaInterface::ExeFile_DDDD(CHAR*, CHAR*, int, int, int, int, int)
int LuaInterface::ExeFile_DDDDD(CHAR*, CHAR*, int, int, int, int, int, int)
int LuaInterface::ExeFile_DDDDDD(CHAR*, CHAR*, int, int, int, int, int, int, int)
int LuaInterface::ExeFile_DDDDDDD(CHAR*, CHAR*, int, int, int, int, int, int, int, int)
int LuaInterface::ExeFile_DDDDDDDD(CHAR*, CHAR*, int, int, int, int, int, int, int, int, int)
int LuaInterface::ExeFile_DDDDDDDDD(CHAR*, CHAR*, int, int, int, int, int, int, int, int, int, int)
int LuaInterface::ExeFile_DDNND(CHAR*, CHAR*, int, int, FLOAT, FLOAT, int, int)
int LuaInterface::ExeFile_DDS(CHAR*, CHAR*, int, int, CHAR*, int)
int LuaInterface::LoadLua_File(char*)
int LuaInterface::LoadLua(ScriptID_t)
int LuaInterface::ExeScript_DDS(ScriptID_t, CHAR*, int, int, CHAR*)
int LuaInterface::ExeScript_DDNND(ScriptID_t, CHAR*, int, int, FLOAT, FLOAT, int)
int LuaInterface::ExeScript_DDDDDDDDD(ScriptID_t, CHAR*, int, int, int, int, int, int, int, int, int)
int LuaInterface::ExeScript_DDDDDDDD(ScriptID_t, CHAR*, int, int, int, int, int, int, int, int)
int LuaInterface::ExeScript_DDDDDDD(ScriptID_t, CHAR*, int, int, int, int, int, int, int)
int LuaInterface::ExeScript_DDDDDD(ScriptID_t, CHAR*, int, int, int, int, int, int)
int LuaInterface::ExeScript_DDDDD(ScriptID_t, CHAR*, int, int, int, int, int)
int LuaInterface::ExeScript_DDDD(ScriptID_t, CHAR*, int, int, int, int)
int LuaInterface::ExeScript_DDD(ScriptID_t, CHAR*, int, int, int)
int LuaInterface::ExeScript_DD(ScriptID_t, CHAR*, int, int)
int LuaInterface::ExeScript_D(ScriptID_t, CHAR*, int)
int LuaInterface::ExeScript(ScriptID_t, CHAR*)
int LuaInterface::IsFunctionExist(ScriptID_t, CHAR*)
int LuaFnTbl::LuaFnCallScriptFunction(lua_State*)
您需要登录后才可以回帖 登录 | register

本版积分规则

雪舞知识库 | 浙ICP备15015590号-1 | 萌ICP备20232229号|浙公网安备33048102000118号 |天天打卡

GMT+8, 2025-1-19 10:42 , Processed in 0.105007 second(s), 7 queries , Redis On.

Powered by XueWu Licensed

Copyright © Tencent Cloud.

快速回复 返回顶部 返回列表