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[游戏教程] 新提取幻饰武器报错解决方法:Expr: Logic Model Locator with name '武器特效点' doesn't exists! LogicModel::addEffect weapon_2021jiangshadeng一级.obj wq_danduan_xuan01_dz

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[游戏教程] 新提取幻饰武器报错解决方法:Expr: Logic Model Locator with name '武器特效点' doesn't exists! LogicModel::addEffect weapon_2021jiangshadeng一级.obj wq_danduan_xuan01_dz

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Waylee 2023-6-11 06:48 | 显示全部楼层 |阅读模式

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文章编辑人员:雪舞
内容测试时间:2023-6-11 06:46:47
测试环境:Windows 10
测试版本:新武侠世界

报错信息:
Packet:622
Expr:      Logic Model Locator with name '武器特效点' doesn't exists! LogicModel::addEffect weapon_2021jiangshadeng一级.obj wq_danduan_xuan01_dz


444.jpg
找到文件:M:\新武侠世界2023启程\临时更新补丁\Model\all.obj

<Object name="weapon_2021jiangshadeng一级.obj">
    <EntityList>
        <Entity name="weapon_2021jiangshadeng" file="weapon_2021jiangshadeng.mesh" material="" />
    </EntityList>
    <Locators count="10">
        <Locator name="特效点月饼小" bonename="Bone01" x="5.115383" y="0.313026" z="0.000001" qx="0.577745" qy="-0.576560" qz="-0.577745" qw="-2.095581" translateFirst="true">
            <Slot name="特效点月饼小" object="" attribs="" />
        </Locator>
        <Locator name="特效点穗子" bonename="Bone11" x="-2.482483" y="0.335030" z="-0.001335" qx="0.577350" qy="-0.577350" qz="-0.577350" qw="-2.094395" translateFirst="true">
            <Slot name="特效点穗子" object="" attribs="" />
        </Locator>
        <Locator name="特效点灯芯" bonename="Bone09" x="14.199301" y="0.215893" z="-0.651737" qx="0.577350" qy="-0.577350" qz="-0.577350" qw="-2.094395" translateFirst="true">
            <Slot name="特效点灯芯" object="" attribs="" />
        </Locator>
        <Locator name="特效点月饼大" bonename="Bone08" x="8.017124" y="0.215897" z="-0.651736" qx="0.577350" qy="-0.577350" qz="-0.577350" qw="-2.094395" translateFirst="true">
            <Slot name="特效点月饼大" object="" attribs="" />
        </Locator>
        <Locator name="武器特效点1" bonename="" x="0.000000" y="0.000000" z="0.000000" qx="1.000000" qy="0.000000" qz="0.000000" qw="0.000000" translateFirst="true">
            <Slot name="武器特效点1" object="" attribs="" />
        </Locator>
    </Locators>
    <Attributes>
        <Attribute name="武器特效点1" value="" hints="SlotCreate" />
        <Attribute name="特效点灯芯" value="" hints="SlotCreate" />
        <Attribute name="特效点穗子" value="" hints="SlotCreate" />
        <Attribute name="特效点月饼大" value="" hints="SlotCreate" />
        <Attribute name="特效点月饼小" value="" hints="SlotCreate" />
        <Attribute name="DefaultAnimation" value="站立" hints="" />
    </Attributes>
</Object>



把里面的武器特效点1替换成武器特效点

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